Not as big as the Zero one, but much more complete. My last retrospective was on the MegaMan Zero series, which had all 4 of its games on Nintendo’s final handheld in the Game Boy line and if you haven’t guessed it yet, now I’ll be covering both games in the MegaMan ZX series. But the Game Boy Advance had a second MegaMan series to its name… and by extension, so did the DS. There’s also the Game Boy Advance’s Battle Network hexalogy and its sequel series on the DS, MegaMan Star Force – the games I intend to cover next year. The most obvious example of this would be the Classic series, which started off on the Famicom (NES) in 1987 and the X series, which debuted in 1993 on the Super Famicom (SNES). There’s an originator series, which provides a set of building blocks, which is generally followed up with a successor series, which tweaks everything for the next generation of hardware. With the exception of Legends, most iterations of the franchise can be separated into pairs. There’s an interesting trend I’ve noticed with regards to the MegaMan franchise.
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